SKILL | RARE | DESCRIPTION |
Sucker Punch | N | Attacks a target and deals 20% additional damage. |
Take Down | R | Attacks a target and deals 35% additional damage. |
Sleep Arrow | SR | Attacks a target and deals damage, and has a 30% chance of making the target hypnotized. |
Poison Knife | SR | Attacks a target and deals damage, and has a 30% chance of making the target poisoned. |
Flame Geyser | SR | Attacks a target and deals damage, and has a 30% chance of making the target burned. |
Frozen Sword | SR | Attacks a target and deals damage, and has a 30% chance of making the target frozen. |
Evil Claw | SR | Attacks a target and deals damage, and has a 30% chance of making the target petrified. |
Hammer Shock | SR | Attacks a target and deals damage, and has a 30% chance of making the target confused. |
Multiple Strike | SR | Attacks a target and deals damage, striking 1 to 3 times. |
Sacrifice I | NR | Attacks a target and deals 150% of damage and half of damage reflects back to the user. |
Sacrifice II | SR | Attacks a target and deals 200% of damage and half of damage reflects back to the user. |
Blade Fury | UR | Attacks a target and deals damage equal to the HP at the time. After the attack is finished, the user will be confused. |
Absorb Health I | R | Attacks a target and deals damage, restoring the user's HP equal to 70% of damage. |
Absorb Health II | SR | Attacks a target and deals damage, restoring the user's HP equal to 80% of damage. |
Absorb Health III | UR | Attacks a target and deals damage, restoring the user's HP equal to 100% of damage. |
Augmented I | N | Attacks a target and deals 20% additional damage. |
Augmented II | R | Attacks a target and deals 35% additional damage. |
Hypnotic | SR | Attacks a target and deals damage, and has a 30% chance of making the target hypnotized. |
Venom | SR | Attacks a target and deals damage, and has a 30% chance of making the target poisoned. |
Flaming Touch | SR | Attacks a target and deals damage, and has a 30% chance of making the target burned. |
Frozen Breath | SR | Attacks a target and deals damage, and has a 30% chance of making the target frozen. |
Gorgon Eyes | SR | Attacks a target and deals damage, and has a 30% chance of making the target petrified. |
Confusion | SR | Attacks a target and deals damage, and has a 30% chance of making the target confused. |
Soul Siphon I | R | Attacks a target and deals damage, restoring the user's HP equal to 50% of damage. |
Soul Siphon II | SR | Attacks a target and deals damage, restoring the user's HP equal to 80% of damage. |
Soul Siphon III | UR | Attacks a target and deals damage, restoring the user's HP equal to 100% of damage. |
Sleep | NR | Makes the target hypontized and unable to do any action in 2 turns. |
Poison | NR | Makes the target poisoned and the target loses 20% of HP each turn in 2 turns. |
Burn | R | Makes the target burned and the target loses 33% of Max HP in that turn. |
Freeze | R | Makes the target frozen and unable to move in that turn, and the target's attack damage decreases by half. |
Petrify | NR | Makes the target petrified and unable to do any action in that turn. |
Confused | R | Makes the target confused and the target will have a 50% chance of attacking himself when attacking. |
Focus | N | Makes the target focused and the target will have an increased chance of conducting a critical hit in 3 turns. |
Shell | NR | Shells the target and decreases the incoming damage to the target by 25% in 3 turns. |
Protect | SR | Protects the target and decreases the incoming damage to the target by half in 3 turns. |
Recover | SR | Heals the target, restoring 20% of HP to the target in 3 turns. |
Regeneration | UR | Heals the target, restoring 50% of HP to the target in 3 turns. |
Bravery | NR | Increases attack damage of the user by 20%, lasting 2 turns. |
Blood | UR | Increases attack damage of the user by 35%, lasting 2 turns. |
Heal I | N | Makes the target restore 30% of HP. |
Healing Potion | NR | Makes the user restore 50% of HP. |
Heal II | R | Makes the target restore 50% of HP. |
Heal III | SR | Makes the target restore 100% of HP. |
Life Tap | UR | Makes all of your monsters restore 30% of HP. |
Panacea | R | Removes the target's debuff. |
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